So this is just a small snippet of rule, creating it for the Elder Scrolls conversion, but of course, you can use it in any game.
Showing posts with label Skyrim. Show all posts
Showing posts with label Skyrim. Show all posts
Tuesday, 3 February 2015
Monday, 2 February 2015
The Elder Scrolls Conversion Project; Birthsigns
In the world of the Elder Scrolls, every character is born under one the 13 constellations, each giving a unique magical power or edge to the character. There is no equivalent to this in D&D, so these Birthsigns give an additional layer of power to the characters, which makes the PC-s stronger. If you do not wish to use these rules, simply leave them out.
The Elder Scrolls Conversion Project; New class: The Skirmisher
Another new class for the conversion project, but this one is completely compatible with other D&D games as well. There is no need for tweaking, you can just hand it out to players right away.
Note: This class has some features that "step on the toes" of other classes. The reason behind this, is that in the Conversion Project I do not use the Monk class at all, since the whole Ki energy doesn't fit the world, so I just created this archetype to fit the idea of the monk in the Elder Scrolls setting, that is a stealth based unarmed combatant.
I hope you enjoy the class
Note: This class has some features that "step on the toes" of other classes. The reason behind this, is that in the Conversion Project I do not use the Monk class at all, since the whole Ki energy doesn't fit the world, so I just created this archetype to fit the idea of the monk in the Elder Scrolls setting, that is a stealth based unarmed combatant.
I hope you enjoy the class
Saturday, 31 January 2015
The Elder Scrolls Conversion Project; Divine Blessings, The Nine Divines
Although there is no divine magic in the classical D&D sense in the world of the Elder Scrolls, the divines can influence the mortals. This occurs most commonly through blessings acquired in chapels or at altars, or in rarer cases amulets and relics. Below you will find the blessings of the Nine Divines.
The Elder Scrolls Conversion Project; New class, The Blackguard
Sorry for not posting for a few days, I was busy with real life stuff. Here it is, the Blackguard, a half-caster stealth based class with two subclasses. Ideal for stealthy mages who prefer a bit more magic than the Arcane Trickser has to offer. As with all of my classes, this can be used for non Elder Scrolls style of play, with relatively small amounts of tweaking. Obviously, the spell point system needs to be converted, as well as the spell list. For this class I would recommend a spell list similar to the sorcerer's.
Tuesday, 27 January 2015
The Elder Scrolls Conversion Project; Currency part I
The Empire uses gold coins as its currency called "Septims" or less frequently "drakes", or even "gold". Since this currency is different than the normal D&D copper-silver-gold-platinum coins, in this post you will see price lists, costs of living and so on. You can use this for any Elder Scrolls game, and not just D&D conversion, or alternatively, you could use it for any game, even not Elder Scrolls by simply changing the name of the coins.
Sunday, 25 January 2015
The Elder Scrolls Conversion Project; Artifacts of Tamriel: III. Oghma Infinium
Saturday, 24 January 2015
The Elder Scrolls Conversion Project; Artifacts of Tamriel: II. The Wabbajack
The Daedric Artifact of Lord Sheogorath, the Prince of Madness, is a fitting relic for any madman. The Wabbajack... Wabbajack Wabbajack Wabbajack.
Friday, 23 January 2015
The Elder Scrolls Conversion Project; Alchemy
Alchemy in the Elder Scrolls Games always played an important role. Potions and poisons were an important part of gameplay and tactics, characters could either boost themselves with powerful potions or put their enemies in tough situations by using them. Drinking potions is also an important way of regaining health and Magicka for adventurers when resting is out of questions. In this regard, the Elder Scrolls world is much more high magic than a default D&D setting, so a rework for potions and poisons is much needed.
Wednesday, 21 January 2015
The Elder Scrolls Conversion Project; Artifacts of Tamriel: I. Mehrunes' Razor
In the world of the Elder Scrolls, without question the most powerful items are Daedric Artifacts. These relics are connected to the most powerful of Daedra, the Daedric Princes, and the items share their power. In this series of post, I will upload the most powerful items in the world of Elder Scrolls, here is the first one, Mehrunes' Razor
Elder Scrolls Legion ranks
So, one of my players for the Elder Scrolls Conversion Project wants to play an Imperial Battlemage, and as such a member of the Imperial Legion. Now, I wanted to find a rank suitable for his character, but I wasn't really satisfied with the ranking system in Skyrim, being only 5 ranks in the legion, and the Morrowind ranks are just silly, I created my own, lore-friendly ranks. You can find them below.
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