So this is just a small snippet of rule, creating it for the Elder Scrolls conversion, but of course, you can use it in any game.
Showing posts with label Magic. Show all posts
Showing posts with label Magic. Show all posts
Tuesday, 3 February 2015
Monday, 2 February 2015
The Elder Scrolls Conversion Project; Birthsigns
In the world of the Elder Scrolls, every character is born under one the 13 constellations, each giving a unique magical power or edge to the character. There is no equivalent to this in D&D, so these Birthsigns give an additional layer of power to the characters, which makes the PC-s stronger. If you do not wish to use these rules, simply leave them out.
Friday, 23 January 2015
The Elder Scrolls Conversion Project; Alchemy
Alchemy in the Elder Scrolls Games always played an important role. Potions and poisons were an important part of gameplay and tactics, characters could either boost themselves with powerful potions or put their enemies in tough situations by using them. Drinking potions is also an important way of regaining health and Magicka for adventurers when resting is out of questions. In this regard, the Elder Scrolls world is much more high magic than a default D&D setting, so a rework for potions and poisons is much needed.
Wednesday, 21 January 2015
The Elder Scrolls Conversion Project; Spell list: Restoration
Restoration magic focuses magicka into influencing life energies. It is most often employed as healing magic, but there are other powerful effects in the school of restoration, such as wards, turning and destroying undead etc. Restoration is a diverse and respected school of magic.
Unlike in Dungeons and Dragons, there is no way of bringing back deceased characters, death is a final state and while restoration magic is powerful, it is not powerful enough to bring the dead back to life.
Unlike in Dungeons and Dragons, there is no way of bringing back deceased characters, death is a final state and while restoration magic is powerful, it is not powerful enough to bring the dead back to life.
Monday, 19 January 2015
Elder Scrolls Conversion Project; Spell list: Destruction
The magic schools are different in the Elder Scrolls, and to represent this, I have tried to recreate the magic system. This is the Destruction school of spells. You can use any or all of these spells in other D&D campaings, but they were designed to be balanced with the Elder Scrolls conversion project. None of these spells require material components, only somatic and verbal (all of them).
Subscribe to:
Posts (Atom)