Showing posts with label Class. Show all posts
Showing posts with label Class. Show all posts

Monday, 2 February 2015

The Elder Scrolls Conversion Project; New class: The Skirmisher

Another new class for the conversion project, but this one is completely compatible with other D&D games as well. There is no need for tweaking, you can just hand it out to players right away.
Note: This class has some features that "step on the toes" of other classes. The reason behind this, is that in the Conversion Project I do not use the Monk class at all, since the whole Ki energy doesn't fit the world, so I just created this archetype to fit the idea of the monk in the Elder Scrolls setting, that is a stealth based unarmed combatant.
I hope you enjoy the class

Saturday, 31 January 2015

The Elder Scrolls Conversion Project; New class, The Blackguard



Sorry for not posting for a few days, I was busy with real life stuff. Here it is, the Blackguard, a half-caster stealth based class with two subclasses. Ideal for stealthy mages who prefer a bit more magic than the Arcane Trickser has to offer. As with all of my classes, this can be used for non Elder Scrolls style of play, with relatively small amounts of tweaking. Obviously, the spell point system needs to be converted, as well as the spell list. For this class I would recommend a spell list similar to the sorcerer's. 

Friday, 23 January 2015

The Elder Scrolls Conversion Project; Classes: The Spellblade: REWORK:


This is a class I have created as a martial oriented magic based class for the Elder Scrolls Conversion Project. This is not a final version, it probably needs some tweeking and some additional arcane stunts, but I put it out for you here. You can use it with other D&D campaings not just Elder Scrolls, but in this case I suggest you to create a limited spell list (something like the sorcerer). This table uses spell points, but the progression is exactly the same if you convert it than the other full casters. Have fun, and I hope you like it.
 

Wednesday, 21 January 2015

The Elder Scrolls Conversion Project; Classes II.

So, in my previous post about classes (you can read it here) I said I won't change too much stuff from D&D 5th edition, and stuff will stay largely like it is in the PHB. Well, I have changed my mind. Most of the classes will be reworked, to fit more in the world of Tamriel, and also to evoke the feeling of the games more. Some classes will stay the same, for the most part where only cosmetic changes are needed (fighter, rogue), but there will be some brand new classes and class options as well. So here is the overview for the reworked classes, and how they will work:

Sunday, 11 January 2015

The Elder Scrolls Conversion Project; The Mage

This is the rework of the Wizard class, to represent magic and spellcasters more akin to the Elder Scrolls games. If you do not like the changes you can still use the vanilla Wizard, but I advise you to try this instead.


Tuesday, 30 December 2014

D&D 5th Edition Barbarian Path, Path of the Flask

The Path of the Flask

To benefit from the powers of Rage, one does not have to hail from the uncivilized lands, or from the frontiers. That beast lives in all of us, and while some use their totemic heritage to call it out, that is only one of the methods. Many has discovered the Path of the Flask, simply by drinking a lot of alchoholic drinks, and they felt that their fighting prowess grew greatly under the influence of such beverages.

D&D 5th Edition Sorcerer Bloodlines, Infernal Bloodline

Infernal/Abyssal Bloodline

While members of the Celestial Bloodline have their powers originate from angelic influence in their family history, the Infernal/Abyssal Bloodlines can boast with fiendish heritage. These sorcerers have their power come from corruption and evil, whether this comes from one of the Nine Hells, or the Countless Layers of Abyss, it doesn't matter, they are shunned and feared throughout the world.

Sunday, 28 December 2014

D&D 5th Edition Ranger Archetype, The Slayer

The Slayer

Some rangers are excellent warriors, protecting civilization against the countless dangers of the wild, while others take on a beast and raise it by their side. Some rangers are like you, however. Prime hunters who specialize slaying the largest of beasts, stalking and striking from the shadows. To them, this hunt is everything.

Saturday, 27 December 2014

D&D 5th Edition Sorcerous Origin, Bloodmage

Sorcerous Origin - Bloodmage

Some sorcerers gain their power through their heritage, descendants of powerful beings with powers mere mortals cannot understand... Other sorcerers have their power through the unexplainable ways of the universe, but You have your powers through your own blood. Your blood carries a rare magical power you have learnt to unlock.

Thursday, 25 December 2014

D&D 5th Edition Barbarian Path, Path of the Abolisher

Path of the Abolisher

Some barbarians walk the path of frenzy and rage to the fullest, while some others follow tribal totems, but You are different. You follow your hatred of magic. You might be driven by revenge to slay a magic user, or you follow the old traditions and believe that all magic is evil and corrupting... Your will is like iron, and your muscles are steel. Your sheer mental strength is enough to shrug of most spells.


D&D 5th Edition Sorcerer Bloodlines, Celestial Bloodline

Celestial Bloodline

There are many bloodlines of sorcerers, one of the most obscure of these bloodlines is the Celestial. These sorcerers are descendants of people who were touched by angels, and other divine servants, or in rare case, descendants of great heroes who have ascended to divinity. Their magical power, therefore has divine origins.


Tuesday, 23 December 2014

D&D 5th Edition Bard College, College of Demise

Bard College

College of Demise


Bards of the College of Demise are peope who were struck down by grief, and they become obsessed with death. Channeling their sorrow they play music that chills the bones and causes pain in the soul.

Monday, 22 December 2014

D&D 5th Edition Druid Circle, Circle of Blight

Druid circle

Circle of Blight

The Circle of Blight is made up from renegade, outcast druids, who lost their ways and became perverted. They do not wish to preserve Nature, or Balance, they only care about destruction and pestilence. Any druid who angers their Gods, and does not seek attunement, usually ends up becoming a blight druid. Druids, who lost something of great personal value during or after their initiation, sometimes blame Nature for it, and in their sorrow become blight druids, to take revenge...

D&D 5th Edition Warlock Pact, The Wight



The Wight
Your patron is a powerful undead spirit, a demi-lich or something similar, who achieved a greater form of unlife and knows things from beyond the veil of death. This creature is a cruel master, and its motives usually revolve around millenia old plots it set in motion ages ago. Such plans are beyond mortal understanding.